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Vertex Week: Luca & The Sea, and the future of RenderMan, with Dylan Sisson

Pixar's Dylan Sisson joins us for Vertex Week to reveal what it took to bring the animated short Luca to the screen, and how this has helped develop Pixar and Disney's 3D software RenderMan. Watch Sisson's video above.

Dylan Sisson has over 25 years experience in digital art, 3D design and animation. He joined Pixar in 1999 after creating his own animated short. He has been instrumental in the development of Pixar's own RenderMan technology, which is available to use by everyone. Take a look at his online portfolio for more details of his career.

Vertex Week schedule

Click to enlarge (Image credit: Future)

We have more animation tutorials today, including a double-dose where Netflix animator Jackie Droujko first explains how to warm up your animation design skills and then shares her workflow for speedpainting a character design.

We also have a great video workshop from video game concept artist Germán Reina Carmona, where he explains how to improve your character design. Carmona is the talented artist behind the character designs of hit indie video game Olli Olli World.

If you've been inspired by Dylan Sisson's to create your own animation and animated shorts then take a look at our guide to the best drawing tablets for animation and the top animation tools for digital artists.

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Ian Dean is Art and Design Channel Editor at Creative Bloq. Ian is the former editor of many leading magazines, including digital art focused ImagineFX magazine and leading video game title Official PlayStation Magazine. With over 25 years' experience in both print and online journalism, Ian has worked on many leading video game and digital art brands. With a passion for video games and art, Ian combines his loves to bring the latest news on NFTs, video game art and tech, and more to Creative Bloq. In his spare time he doodles in Corel Painter, ArtRage, and Rebelle while finding time to play Xbox and PS5.